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Kotor 2 auto skip dialogue
Kotor 2 auto skip dialogue








kotor 2 auto skip dialogue

The dialogue that occurs when interacting with the field has had some scripts injected to play animations implying that the forcefield is being switched off via the control panel. The level model containing the forcefield has been edited to add a computer panel, fix a gap above the forcefield via some adjustments to the frame geometry, move some vines out of camera shot during dialogue, and prevent grass planes from spawning too close to the ramp and clipping through.

kotor 2 auto skip dialogue

Additionally, there are no apparent controls for the forcefield, simply a frame and the field itself. It appears that Bioware did this due to issues with opening and closing doors via scripting. Rather, the sound effect is simply turned off while the camera is pointed away from the forcefield, followed by an immediate area transition. In the vanilla game, the forcefield is never actually disabled. This mod makes some minor changes to the forcefield in the Upper Shadowlands on Kashyyyk that gates access to the Lower Shadowlands.










Kotor 2 auto skip dialogue